This was really fun. I played on a mid-range PC without controller and did experience some lag especially in the second arena fight. The mouse and keyboard were surprisingly fluid. I did feel the field-deflect was a bit slow to come out. Overall enemy telegraphs were clear if not sometimes short. It wasn't super obvious at first that the bigger enemies couldn't be deflected. Makes sense of course but could use a bit of clarity in game. Environments and enemy design is phenomenal. The combat has a kinda unique flow of defense to absorb to offense and repeat. It's really slick and something that I would love to play if expanded on and further fleshed out.
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This was really fun. I played on a mid-range PC without controller and did experience some lag especially in the second arena fight. The mouse and keyboard were surprisingly fluid. I did feel the field-deflect was a bit slow to come out. Overall enemy telegraphs were clear if not sometimes short. It wasn't super obvious at first that the bigger enemies couldn't be deflected. Makes sense of course but could use a bit of clarity in game. Environments and enemy design is phenomenal. The combat has a kinda unique flow of defense to absorb to offense and repeat. It's really slick and something that I would love to play if expanded on and further fleshed out.
Good luck to the whole team!
Thank a lot MoonPresence!
This is some really helpful feedback and we are glad you enjoyed the game!